anyway.



thread: 2005-07-05 : Setting and Source Material

On 2005-07-14, Hello Sailor wrote:

Vincent wrote:

But I stand: fetishizing our source material is something we do a lot, something that most rpgs insist that we do, and it's holding us back - holding us back relative to my agenda and the stated purpose of this blog thingy.



Total agreement here. The problem is that "fetishism" seems to be part of the inherent nature of a large chunk of the RP community. Getting people (as a group, not individually) to change their nature is nigh impossible.



I'm wondering if it's possible to figure out exactly what the appeal of "fetishism" is to many gamers (I don't find it appealling, so I'm at a loss to explain it) and find some means of channelling that appeal into something that enriches roleplay instead of holding it back.




 

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