anyway.



thread: 2014-07-15 : Procedure, Components, Object, Strategy, Style

On 2014-07-16, Cerisa wrote:

Silby: Could "The Apocalypse", or our shared/personal notions of it, actually be a component of a game, rather than the style? In the same way that swapping out all the tetronimos in Tetris for pentaminos (clearly "components" under this analysis) would drastically effect how the procedures interact with it, maybe when I change out "The Apocalypse" to "Fantasy Adventure" or "The Wild West", I perform a similar swapping-out-of-game-pieces.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":