anyway.



thread: 2014-07-15 : Procedure, Components, Object, Strategy, Style

On 2014-07-16, Paul Czege wrote:

A decade ago after a problematic playtest of >i>The World, the Flesh, and the Devil I decided an important challenge I wanted to work on was how an RPG enforces its genre. Ultimately I realized that you can trust players to stick to genre if they understand it, and in fact the challenge was how an RPG teaches its genre. You'll see my solution in The Clay That Woke



 

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