thread: 2014-07-18 : Objects of RPGs
On 2014-07-18, AsIf wrote:
A screenwriter friend turned me on to the words "objective" and "superobjective". Objective and Superobjective share a dynamic similar to "Text" and "Subtext" - i.e. the Text changes scene by scene, and understanding it cumulatively drives the viewer toward understanding the Subtext.
Likewise, a character's Objectives may change scene by scene, but the resolutions of these Objectives cumulatively drive the character toward reaching or realizing their Superobjective (perhaps fractally, perhaps heuristically, perhaps tragically too late - it's a matter of style
). Note that the Superobjective is often not a conscious thing for the character. In game terms we often consider it to be "emergent" even if it is "predestined" or implied by the rules.
This makes PC go "+1"