thread: 2014-07-25 : RPGs Have Objects, Q&A
On 2014-07-25, Jesse Burneko wrote:
Vincent, if this is an aside let me know and I'll take it elsewhere but...
I see you talking a lot about the "audience" for a game being a property of the game. On one hand that thought is kind of freeing. Make the game, and it will have the audience it's going to have; big or small don't sweat it.
On the other that's kind of frustrating because it suggests there's no way to deliberately grow a given game's audience. Do you believe that? Do you believe there's really no way to take a game from an audience of 10 to an audience of 100 to an audience of 1000?
Jesse