anyway.



thread: 2014-12-28 : Freebooting Venus - First Look

On 2015-01-21, Jasin wrote:

"The experiences aren't just for bragging rights. They're the object of the game. They have different numbers of bubbles because experiencing the same thing over and over has different legitimacy as a goal, depending on what it is. For instance, once you've married 3 times wealthy and 3 times for love, marrying again is no longer a legit game goal for you."

But considering there's no end state, and that the object is to check as many as you like rather than all, what is the purpose of having a specific number? How does (should?) play change when a goal is no longer legit vs. when it is?



 

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