anyway.



thread: 2015-03-23 : The Vengeful Demon of the Ring as a Con Game

On 2015-03-23, Vincent wrote:

Gordon: My guess would be that telling him that there was an assassination plot was worse than not. The game banks on the normal unprompted social curiosity of its target player, but the note messes that up.



 

This makes GcL go "Yeah, probably right"
Maybe both player-ness and witting-ness are dials, and for certain settings of one (in a given game) particular settings of the other work best?

This makes...
initials
...go...
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