thread: 2015-03-30 : Dirty Tricks in My Games
On 2015-03-30, Vincent wrote:
A friend of mine (who may choose to come forward, if she wants) is working on a game built on a trick: half the players think that it's an adventure game, but the other half, the ones in control, know that it's actually survival horror. She asked me what I think about this, in consent and safety terms.
Other than "you know me! I say caveat ludor," the above is about the best I can do.