thread: 2015-03-30 : Dirty Tricks in My Games

On 2015-04-08, Josh W wrote:

I was quite disappointed that one of my friends jammed the -2 weird trap; he picked the move off the touchstone playbook that let him meet the maelstrom with hard, maxed his hard, and then we were like "Is there any point highlighting hard? He is always going to use that stat for everything." (although there was still enough choice between cool, hot and sharp that it didn't matter too much).

In fact, that was something I really liked about AW dark age; that rolling for the fortunes of your stuff didn't tie to a particular stat: Closer to the hocus's move than the operator or hard holder's, although I found that the operator's move fit closer to the "highlight the kind of stuff you want to see them do" model, as it directly set up putting them in the middle of trouble.


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