thread: 2015-04-27 : Followup Questions from Owen
On 2015-04-27, Caitie wrote:
"Post Apocalypse World, I've been designing games mostly in response to other RPGs, not other media. I think that RPGs take too narrowly entrenched forms, and I'm grappling with that instead."
1) Can you give an example of something you made that is responding to something else, and how you think that conversation would go?
2) What do you mean by RPGs being too narrowly entrenched? What do you think makes them that way, why is it even a big deal, and what does that mean for RPGs?