anyway.



thread: 2015-04-27 : Followup Questions from Owen

On 2015-05-21, Vincent wrote:

Marhault, I think you're right, but I think that the object of the game has that effect, whether it's a win condition or not.

I've basically lost all patience for RPGs that don't tell me the object of the game in a sentence or two. There's no earthly reason to keep it secret, fellow designers, except for RPG exceptionalism, and that's a mistake.



 

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