thread: 2015-04-27 : Followup Questions from Owen
On 2015-05-21, Vincent wrote:
Marhault, I think you're right, but I think that the object of the game has that effect, whether it's a win condition or not.
I've basically lost all patience for RPGs that don't tell me the object of the game in a sentence or two. There's no earthly reason to keep it secret, fellow designers, except for RPG exceptionalism, and that's a mistake.