On 2015-07-14, ken filewood wrote:
Playing D&D with a gun at my head? The example is so vivid that I fear it may have distracted me from your main point...
Participants' motivations for playing a game, or for playing it in a certain way, are very interesting.
I'm thinking about its objects as intrinsic parts of a game. So my extrinsic or intrinsic motivations to play a game don't change its objects. The object of chess remains 'checkmate your opponent' regardless of whether someone is pointing a gun at me or quietly sending healing thoughts my way.
So I agree with Vincent's example about teaching someone to play chess. Object same, motivations and strategies different.