anyway.



thread: 2015-07-04 : The Object of an RPG is to...

On 2015-07-14, Dan Maruschak wrote:

Vincent: I don't think there's much suspense or tension at all. Maybe other people experience that when they play it, but I think of the final reveal as a fun bonus, not something that informs my play while it's happening. If somebody asked I would tell them not to worry about that final "reveal" step and just focus on following the procedures and draw what they're supposed to draw right now. (My view is that the important thing is the consequentiality from step to step, not that there's a throughline to some endpoint that carries a payoff. I could be wrong, but that was the theory I was working off of while designing it.)



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":