anyway.



thread: 2015-07-04 : The Object of an RPG is to...

On 2015-07-27, Carrie wrote:

Vincent: In the discussion for "The Object and Particular Strategy," you said, "The rules of Apocalypse World are designed to help the MC switch effortlessly and appropriately between opposition and referee, instant by instant, judgment call by judgment call."

Would you mind elaborating on that? I think I see where the opposition is (MC moves and threats) and where the refereeing is (making sure players use the correct moves), but I haven't yet grasped where the switchy bits are.

Super enlightening stuff?thanks for sharing your insights!



 

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