anyway.



thread: 2005-09-02 : Meg on Ritual

On 2005-09-02, Troy_Costisick wrote:

Heya,

I liked what she had to say too, Vincent.  When you say, "trust, confront, grow" are you talking about Values Oriented RPG's?  If you peruse the Indie-Design forum on the Forge you'll see a lot of games grappling with the issues of virtue and vice, including my own design I am getting ready to post about.

I'm seeing a trend towards those sorts of ideals as design elements, and am very interested to hear your thoughts about how virtue, vice, and values can/should be treated in RPG's. IF, that is, what you were speaking about.  :)

Peace,

-Troy



 

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