anyway.



thread: 2005-09-12 : Just

On 2005-09-14, Michael S. Miller wrote:

Gee, I get all busy with work and stuff and folks start quotin' me behind my back!

That is rather the "Thematic/Narritivist" blueprint laid for us by Sorcerer, isn't it? Present the players with a problem that has no easy answer. Empower the players with a wide range of options, all of which have consequences, yet none of which is a perfect fit for the problem. Drama results.

Kinda like life, huh?



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":