thread: 2005-06-02 : Immersion
On 2005-06-04, Jonas Barka wrote:
Per: "Dice has nothing to do with immersion (and with real life, for that matter. Your real life argument does scare me a bit - do you bite people in the neck to suck their blood for example, or is that only kept in your RP experience? And if it is, why doesn't biting people in the neck in RP hinder immersion?)"
Eh? Either you really didn't get my example at all or you are just trying to score a cheap "scary gamer" point.
If I imagine (note *imagine*) a vampire and try to think and act like him i do not imagine him as driven bye rules and dice. I imagine him as functioning basically as myself with no voice in his head saying "Wait, you have to roll to find your prey". It may be harder to imagine a vampire and how he feels and what motivates him than imagining a taxi driver, but even so conflict resolution rules has *no* part in that imagined vampire.
As I would personally (in real life) be distracted by someone saying in my head "You have to roll to make a good impression on that girl" why couldn't the same thing distract me when I imagine to be a vampire?
Vincent says that you never ever have to sacrifice immersion when using rules in a game. I do not agree and do not understand how he can claim to know the mind of every person on this planet. Roleplaying is a thing of the mind, and not two minds functions in exactly the same way.
/ Jonas
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