thread: 2005-10-20 : The Fruitful Void

On 2005-10-21, Kaare Berg wrote:

You are saying that to get play about A, you specifically do not design Rules for A, but you design rules for B, C, and D that are neccesary for A to occur in the game?


This makes KM go "As I understand it..."
Yes. Vincent? Ron? Back me up? Shut me down?

This makes...
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if you're human, not a spambot, type "human":