anyway.



thread: 2005-06-02 : Immersion

On 2005-06-06, Vincent wrote:

"That makes it a bit odd to claim that *all* (note *all*, not some) roleplayers dropping rules to enhance their immersion are stupid and do not know their own best. Vincent did in fact claim this several times."

That's misreading me.

I'm confident that every single roleplayer who's ever dropped rules to enhance their immersion has done so for good reasons, and has been gladder afterward. I myself dropped rules to enhance my immersion, for good reasons, and you can bet I was gladder afterward.

But I dropped crappy rules.

It wasn't the rules-ness of the rules that screwed up my immersion, I'm pretty sure. It was their crappiness.

I just think it's possible to design non-crappy games.



 

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