thread: 2005-11-14 : Long and Short
On 2005-11-16, Matt Snyder wrote:
I have another angle I just thought of over a lovely burrito lunch.
I believe it is possible that "shorter" games are getting a lot of attention because they're very much aimed at "retraining" people on what role-playing is, how it works, and how it can be enjoyable.
In short, are we taking baby steps as we re-learn and/or redefine our hobby?
I'm not sure I know one way or the other, but I find the idea plausible.
This makes MW go "mmm... burrito..."
I should have put TDM burritos in the credits for PTA.
This makes MS go "Ahhhh"
Then you have some idea how scrum-diddley-umptious my lunch was.
This makes MS go "Say it ain't so!"
P.S. I finally saw it. I can't believe they killed Wash. (sigh)
This makes CS go "Serenity spoiler above"
Just a warning.
This makes NinJ go "Interesting."
Also, I now want a burrito.