anyway.



thread: 2005-11-22 : A Seriously Social Issue

On 2005-11-23, Andrew Norris wrote:

I've really been lucky; I get to play the games I want to play with the people I want to play them with. My current group has been playing for more than a year, and we're consciously, actively having fun every game session.

I sort of fell into the situation—one game (run when I was still absorbing the Forge) was disjointed but still more satisfying than anything we'd done before, and the next time we got together we started with a few players who really "got it", and brought in a few more who'd never touched roleplaying games before.

My experience has been that all the indie game evangelization in the world is less effective than (1) getting a group with few preconceptions about what roleplaying is, (2) having an earnest conversation about what you want to do, and (3) just doing it. I used to try to "spread the word" about the indie gaming mindset, but now I stick to building groups out of a core of players who get it. It's been much more successful (and much less frustrating).



 

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