thread: 2005-11-22 : A Seriously Social Issue
On 2005-11-23, Jason M wrote:
"How many of us get to play the games we want, with the people we want to play them with? How reasonable is it to expect? How far should we have to compromise, and on what?"
Oh man is this on-topic for me.
I have a steady, six-year-old weekly gaming group that has sort of drifted with me across GURPS, FUDGE, and various homebrews looking for something I couldn't articulate. At some point I found the Forge, learned to articulate what I wanted, had some exciting epiphanies, and became (in the words of my dearest friend) a pretentious prick. My evangelism completely alienated them, and gaming is a core component of our friendship. Some compromise was in order, absolutely. For us, that is Burning Wheel, so huzzah.
I also PM'd everybody I could find on the Forge in my local area, and plugged into what is fast becoming "nerdRTP", a ferocious group of people who think just like me. They are uniformly awesome in their awesomeness.
My feeling is that compromise is a good thing when it preserves friendships, and with patience and sensitivity (which I have notably lacked) you can probably end up in a place where you get to play what you love with the people you love. In the mean time, I think you should make new friends and make new gamers and play with them, too.
This makes CRN go "nerdRTP 4ever"
Although it's begun with some social awkwardness, I think we finally are beginning to grow and be awesome.
This makes BR go "Crossover games like Burning Wheel are a godsend."
This makes luke go "so..."
this has come up before. What makes BW a crossover game?
This makes JM go "I think people"
find the surface complexity of BW comforting, and stay for the underlying goodness.