On 2005-12-03, Victor Gijsbers wrote:
Partly, yes. I think good theory is valuable in its own right.
But I don't think the goal of creating good games is served by this manoeuver either, because of two reasons. First, even 'pure' theory will generallt impact applications after some time. Second, 'applied' theory is not always most easily discussed in conjunction with a particular example of play.
I agree with what John Kim has to say about this.