anyway.



thread: 2005-12-03 : Closing GNS and RPG Theory is Good

On 2005-12-07, ffilz wrote:

Good points about newcommer humbleness when coming into a mature field. However, one thing I think would be cool if there was a way to make it all happen would be "classes" where a teacher teaches the material, but part of teaching stuff like this is to let the students try their wings at deriving theory (even though it's covered ground) or otherwise talking about it. I for one learn a lot better when I am working through the theory myself rather than just having it regurgitated (and the fact that lots of [most] college courses are structured this way suggests that it's a proven way to teach).

Frank



 

This makes JHK go "Class is Actual Play"
Take a game, play, that's classes. My professors are: Universalis, Sorcerer, Trollbabe, DitV, BWR, CoS, Lacuna, Polaris, Capes, With Great Power, OtherKind, Primetime Adventures.

This makes TMC go "So are the Articles..."
All the articles on the Forge are classes too. I'd love to see more of them.

This makes MB go "Classes, too"
Sure, actual play can be a classroom, but I think there might be room for actual classes on how to run a game, how to find and use diferent bits of theory, how to recognize and use CA, etc.

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