On 2005-12-24, Metal Fatigue wrote:
Hi! My real name is Seth. I spent some time on the Forge a few years ago—late enough that I don't feel any sense of ownership in the theory, early enough that I remember what it was like back when you could hear yourself talk; I stopped hanging out there when the signal-to-noise ratio got low enough that following every thread in GNS, Theory, Indie Design and AP was no longer a worthwhile investment of time for me. I have just started reading this blog. No doubt I will be a frequent commenter, because I am a mouthy **** wherever I go.
I'm more interested in playing games than in designing them, but I occasionally get smacked with an idea. So far I've always managed to subdue the compulsion to develop them into actual games. (That's work, man! It's hard!)
I've been playing RPGs since I was about 7; I've been playing them right (i.e., in a manner consistently enjoyable by all involved) since I was about 26; I am now about 32. I have yet to play any of the cool indie games I've acquired, because I can't get a group together for anything except the game of Mage: the Ascension I've been GMing for six years and a bit. That game has nearly reached its conclusion, and I hope to repurpose my existing group (and its schedule slot) to play miniseries of a variety of games.
I also play in White Wolf LARPs. I'm not sure why. Masochism, maybe. It's never been a particularly enjoyable experience.
To date, I have generally preferred to take the GM role, but I think that mainly results from reluctance to trust someone else to drift the rules in the proper direction to make the game enjoyable for me. With more functional rules, I might be just as happy playing a different role.
I live in the general vicinity of Detroit, Michigan, USA. I work from home part-time as a software developer, and go to school part-time.