anyway.



thread: 2006-01-04 : A Dangerous Idea for 2006

On 2006-01-04, Troy_Costisick wrote:

Heya,

I wanted to respond to that, but I couldn't.  I mean, how could you?  It's so spot on and so scary at the same time.  But it is a trend that I think I might be seeing in some games.  The idea of pusing the emotional, moral, and ethical envelope can clearly be seen in games like Sorcerer, Dogs, MLWM, and (I beliee) in Clinton's yet-to-be-published Face of Angels.  Oh, and your Dragon Killer.  This where Indie games are pushing the envelope, at least some of them.

I think in the future this will continue as long as we have the guts to folow through.  Imagine a game that makes (or tends to make) two people fall in love with each other as they play it.  Yeesh!  It's awesome and frightening at the same time.

Peace,

-Troy



 

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