anyway.



thread: 2006-01-04 : A Dangerous Idea for 2006

On 2006-01-07, ethan_greer wrote:

Ah. I gotcha. Thanks for the explanation.

That an RPG will change fewer people is a function of the RPG's availability and the prevelence of role-playing as a hobby. More people read than role-play, is all. It's not that RPGs can't change more people. It's just that a popular game will not be as widely experienced as, say, a popular book.

That a great game can effect greater change than great literature? There I disagree. I think it's probably a tie. But I see no need to argue that particular point. I won't be convinced until a game effects me as strongly as some books have. Frankly, I'm not holding my breath.



 

This makes AJN go "Fair enough!"
I've had life-changing experiences from both. Not recently from books though. Of course, I mostly read trash these days. - Alexander

This makes SF go "Not accidental - inherent"
RPGs require more effort than books, which require more effort than movies & TV. Which (all else equal) means a smaller number of participants.

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