anyway.



thread: 2006-01-05 : I suspect but can't prove...

On 2006-01-07, Vincent wrote:

Now, it's fun getting you conservatives all riled up, but here's a less hardline example of what I'm talking about. This is an example rule from a while ago. Imagine a roleplaying game where...

You can declare that your PC's fate and another PC's fate are "married." The PCs don't have to have any particular relationship or even know one another at all. Once per scene, you can pull a die from the other player's pool and include it in your roll. If your roll's a win, return the die to the other player's pool; if it's a loss, throw the die away!

If you like, instead of "you don't own your characters" you can read me as saying "we should explore further entangling the players' resources."



 

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