anyway.



thread: 2006-01-13 : Push and pull aside, co-ownership

On 2006-01-13, Chris Goodwin wrote:

If you MUST talk about the push and pull in this example, okay, but don't miss my real point, which is that the players are creating one another's characters.

Is this what co-ownership is all about?  Dude.  I can use this!  This is fitting right in to a game I'm working on.



 

This makes CG go "In fact..."
It's scary how much your offhand example resembles what I'm going for.

This makes MB go "Offhand, you say?"
Ha. The deveious mind at work again.

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