anyway.



thread: 2006-01-31 : An Awesome Line of Thought

On 2006-02-01, Kaare Berg wrote:

Conspiracy X had something like this within its psychic powers rules.
Say your character walked into an ambush or something went wrong you could call out for a sixthsense test and redo the scene if you passed it.

the replay of scenes worked brilliantly for horror games. (this was pre"the forge" for me).

My point being is that this works. It should also help in playing games that do not follow a straight chronology. Or even better, you could end up with something kinda like "the real story" by Stephen Donaldson.
Play the conflict once
if it grabs you
Play it again but introduce new facts
If it still is getting better
Do it yet again, but this time it is the real story with even more facts.



 

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