thread: 2006-01-31 : An Awesome Line of Thought
On 2006-02-01, Emily wrote:
Maybe the story is something else altogether that we never played out.
Word. We're reaching new horizons here.
For one of my crazy relationship games, there will be part of the game where everybody collaborates on coming up with the worst possible way things could turn out. I've thought it would be neat to also play out the best possible way it could turn out too.
Stories can be lots of things, not just retellings of events. Sliding Doors comes to mind as another example of tales that are an improvisation on a theme, not just a single narrative.
What is it that stories do? Why do we make them? What's underneath the events of the tale?
This makes TC go "Oooh...."
Sliding Doors. Good example.
This makes GH go "Run Lola Run"
...is worth watching for this kind of view too.
This makes TC go "Yeah..."
That's a good one too.
This makes ecb go "totally"
RLR! was a great one.