anyway.



thread: 2006-01-31 : An Awesome Line of Thought

On 2006-02-01, Vincent wrote:

Tim, that's just an implementation concern, along the same lines as "won't allowing the player to spend a Spiff Point to reroll take the tension out of the initial roll?" The answer is, design your game so that it doesn't, no biggie.



 

This makes Tim go "Yeah, I guess so."

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":