anyway.



thread: 2006-01-31 : An Awesome Line of Thought

On 2006-02-01, Roger wrote:

"A foolish consistency is the hobgoblin of little minds."

All the players have their own internal imagined version of The Story, which are consistent with each other to greater and lesser degrees.

Back in the day, when DM was king, it was generally (but not universally) accepted that his version of The Story was canon.  The other players were guests in his Story.

Following the revolution, the DM became just another player.  The Story belonged to all of them.

But there has still persisted this notion that, somewhere within all those imaginings, there's still a canon version of The Story, on which is based the various visions of the players.

Perhaps this concept of The Story, as a singular concrete entity, has become obsolete.  We can write games in which there is no One True Story, but a cloud of stories which are all equally true.  The foolish consistency is no longer needed.  Reconcilliation of the Rashomon Effect is not desired nor possible.

Your character might be the protagonist in his story, but in the stories of the other players, he may well be a supporting character, or at least remembered as such.

All characters are unreliable narrators.  This is to be embraced.



 

This makes ecb go "Last Stop Wonderland.."
..has a great use of that quote.

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