thread: 2006-01-31 : An Awesome Line of Thought
On 2006-02-02, Kaare Berg wrote:
Okay, lets say you play a scene dealing with the tematic question. And one player says "that's not how I remember it"
So you replay the scene/bang - the fiction moves in a different direction.
You will need a way to determine which of these two outcomes, both may be interesting, full of thematic goodness, that determine the further course of the fiction, or you'll soon be lost in a myriad of different thematic statements.
And then the fiction stagnates on this one point.
Because we are talking about a character in the same situation from different Player POW, not different situation with the same character right?