anyway.



thread: 2005-11-10 : Open House: Ask a Frequent Question...

On 2006-02-16, Mark W wrote:

What's color good for? More specifically, how is it important/how can it be made important without turning it into situation/system/etc.?



 

This makes JCL go "simple."
Color *can't* be turned into Character, Situation, Setting, or System. Any of those four can be described in generic terms. Color is the glue that binds the elements together and gives them an image. A game with no color is entirely abstract and wouldn't be interesting as an RPG.

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