anyway.



thread: 2006-02-20 : Open House: Ask a Frequent Question, pt 2

On 2006-02-22, Vincent wrote:

Matt: Is conflict resolution always about two or more players disagreeing?

I was kind of hoping to miss this one. Oh well.

Conflict resolution is about in-game conflicts of interest - that is, conflict between characters. Whether there's also a corresponding disagreement between players about what should happen, depends on the game and circumstances.

Look at it this way: "the GM has final say," for instance, is a mechanic for resolving real-world disagreements. So is "everybody has final say about precisely what they own." Those are rules for getting the players on the same page quickly and fusslessly. It's from there, from a quick fussless everybody-on-the-same-page, that you can then go on to resolve the in-game conflict.



 

This makes Matt S go "So, you're saying "Nope.""
The question I phrased deliberately as "always." Huh. Well, I'll have to think on it, as I'm not convinced yet. And, hoping to miss it? Not sure why you'd want to avoid it. (shrug)

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":