anyway.



thread: 2006-02-27 : Unpopular Ideas for 2006 #1

On 2006-03-01, gains wrote:

Every time I work on my game, the first thing I do is try to think of better names for the stats.

The only time a broader name is really useful to me is when a stat has multiple applications and adding another one to cover one of those applications is just too much real estate.

For example this week I'm using ATTENTION as the stat for both researching and criminal actions like picking locks and dodging alarms. I tried to have a separate stat, but everytime I put it in, the idea of a thief needing wit and clear perception to safecrack sounded too much like what the hacker needs to find protected data. So one stat for both.



 

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