thread: 2006-03-01 : BSG
On 2006-03-02, ScottM wrote:
And if you were playing it as PTA? I'm assuming the same would be true—you'd propose reimaginings of the main characters, exactly as the series and your sorcerer example do. The main difference between the systems would be in how the conflicts are handled, via their different die systems, right?
This makes XP go "Hmm..."
I like to think that Sorcerer's Demons and Humanity have a huge impact on play, just like PtA's screen presence does. So I'd think there's more to it than just different dice mechanics.