anyway.



thread: 2005-04-06 : The Whole Point

On 2005-04-09, Victor Gijsbers wrote:

"...the rules are just negotation techniques for credibility..."

And the rules shape your expectations, the way you transform the spoken sentences into a mental image, the direction your imagination takes, and so forth. (To name just one thing: the traditional credibility structure where each player controls one character will almost inevitably make that character the player's focus in the fictional world.) And yes, they also influence the social situation, often in major ways, and not just through the distribution of credibility.



 

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