anyway.



thread: 2006-03-08 : Between-session Activity

On 2006-03-09, Chris wrote:

Hey Ben,

In a strict Big Model theorist sense, we're taking the small play and using it as a spur to creativity in the big play.

Ah, remember I said pay close attention to where the real enjoyment is coming from?  I've met a couple of groups where the big play is spurring the creativity to the splinter play!  :)

Usually though, those folks are getting more from splinter play often because they're not getting real input in the big game...

How do we take the stuff we've done in our mini-play and reincorporate it into the macro-play, in a theoretical sense?

It goes through the same process of LP & social contract as to what can happen.

For instance, I haven't seen a group that doesn't allow folks to use it as color between players ("Kothar, remember the Feast of Mid-winter?" "Ah, those were the times!").  And I can't recall where I read some L5R group had someone write a story that removed a player character from play between sessions- but the GM accepted it, therefore it affected the big game's fiction...

Basically- what we're asking with this topic is how can we structure splinter activities (with the key feature that the entire group need not be part of it), right?

It will be interesting to see the game that successfully applies this idea.



 

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