thread: 2006-03-08 : Between-session Activity
On 2006-03-09, Vincent wrote:
Personally, I'm aesthetically comfortable with the idea that the splinter-group play might be all the fun, with the full-group play serving only to organize and administrate, like. That seems just as functional to me as any other given arrangement.
This makes TC go "Hierarchy..."
That's basically the very thing that goes on in Hierarchy. Almost exactly.
This makes Chris go "Sure, as long as..."
it's intentional and not a coping mechanism for failure with play.
This makes mneme go ""
In fact, most LARP play acts this way, since big scenes with all the PCs present have too many PCs for everyone to have an effect.