anyway.



thread: 2006-03-08 : Between-session Activity

On 2006-03-09, Piers wrote:

Or, more freeform than distribution, just set rules for how to make something to bring to the table, and then rules for what is done with that thing when the game resumes.

If you want to bring something, you have to make it.  Play happens from a combination of what you already have and the things that people bring.  There are no things that ought to have been made—we play with what we have.



 

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