thread: 2006-03-14 : Board Setup in Mechaton
On 2006-03-15, Ninja Monkey J wrote:
Walt, that would be a critical failure in the design of this game. Also, I think Risk sucks. There, I've said it.
This interferes with my "I set up, you place first" technique. Unless the person with the fewest points sets up the field?
There are no area effect weapons in the game. That's because it's about heroic combat. The closest thing that could happen is that, in hand-to-hand, a model could throw an enemy into another model, knocking them both down (which we've never made explicit, V., but I think that's how it should work)
This makes BL go "I, too, was a hater"
But I have grown to understand the awesomeness of Risk. Computerized play helps a lot. Speeds things up.
This makes NinJ go "Enjoy."
As an aside, there was a broken thing in the Risk version I had as a kid on my Mac Plus where, if you had one guy left, he was fucking unstoppable. He had like a 90% chance of success in a fight.
I accept that other people like Risk. I preferred Shogun by a long shot: more tension, better map, more connections to other regions. Also, it had castles and a ninja!