anyway.



thread: 2006-02-20 : Open House: Ask a Frequent Question, pt 2

On 2006-04-01, Nobody Special wrote:

Do you have any advice for designers interested in testing incomplete work? Is it worth testing pieces of a system in isolation without the context of the complete system? Should the system be tested in stages of completion, like an image coming into focus, each stage expanding on the stage before but still complete in itself?



 

This makes Judd go "First Step"
Say the following to yourself and mean it: "I am special!"

This makes NinJ go "Find people who really want to help."
Play with those people. Play the little bits. If they're into helping make the game work, they'll enjoy it. But don't expect them to enjoy telling an eighth of a story and starting over next time when you figure out a better way.

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