anyway.



thread: 2006-04-13 : T equals Zero

On 2006-04-18, Vincent wrote:

Nope.

Narrating a fatal blow puts you in a nice, strong bargaining position, if you want the other player to accept that their character's dead instead of just injured.

If you like, you can read "take the blow" to mean "take the blow unless it's fatal, in which case you get to somehow block or dodge the fatal part, unless your dice are already low."

But maybe look at it this way instead. We know what the baseline for consequences is - exhaustion or injury. If you make your challenge be something whose natural consequences would exceed exhaustion or injury, you should be prepared to scale back to exhaustion or injury afterward. It's not like I cheated you out of me being stomped to paste by your war elephant - we both knew when you made that challenge that it probably wouldn't entirely come true.



 

This makes Colin go "You mean 'give'?"
The phrase "take the blow" doesn't actually occur anywhere in the playtest rules.

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