thread: 2006-05-17 : Six straightforward examples

On 2006-05-17, Vincent wrote:

What I'm not seeing in either example is decisions made about the dice after the roll.

In the old days, we called it FitM with teeth when you made decisions about the dice after the roll, and I guess FitM without teeth when you just made decisions about the fiction after the roll. Now, today, I'd say that both Nine Worlds style and HeroQuest style are fortune-mediated Drama at the End. We roll to see whose word goes.


This makes BL go "Check the "rules" marginalia"
Nine worlds has definitely mechanical post-rules decisions, including those that effect this here challenge right here. The key here is that they are made only by the winner.

This makes...
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