anyway.



thread: 2005-04-21 : Planned Endings

On 2005-04-21, ethan_greer wrote:

I would tend to agree that petering out is bad.

Based on my experiences with module play in D&D, I think a happy medium is possible. The end of the module gives closure, along with a climax, finale, big finish, whatever-you-want-to-call-it that is satisfying. But then the game is allowed to continue with the next module.



 

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