thread: 2005-04-21 : Planned Endings
On 2005-04-24, Hello Sailor wrote:
Amongst the folks I RP with, games don't end because of lack of interest or because the story reaches an end. Games end because too many people in the group get schedules changed and we have to drop that game. Losing the GM is the usual deathblow; noone's willing to take over that role in a game, even if they're a decent GM themselves. The people scatter to their new days off and get into games that are being run on those days.
Dogs offers a solution to many of those problems (but "paladins in the old west" doesn't appeal to everyone and we can't just play Dogs all the time anyway). I just need to kick some people in the butt until they order their own copy of the game, 'cause letting mine get borrowed is a surefire way to never see it again.