anyway.



thread: 2006-05-25 : System and character sole-ownership

On 2006-05-26, Mo wrote:

Good post, Vincent.
This is exactly how I understand it too.

Question, just as I muse, to make sure I'm on the same page....

In Breaking the Ice, characters don't have stats, they have descriptive traits, so although the player owns the character's thoughts and actions and so can affect the world around them freely and (for the most part) without restriction, but, they do not control how effective they are at attracting the other character. The other player, by virtue of bonus dice, has that ownership. This is not ownership of their own character's attraction, it is ownership of the other player's character's ability to attract (because the roll han't happened yet, and the attraction is not determined).

So there is a mild element of co-ownership here.

Would you agree?



 

This makes Mo go "Sorry..."
jumped back (or ahead) to co-ownership. It wasn't so much a non sequitar. It made sense if you could see into my brain.

This makes ecb go "different lines"
In breaking the ice the characters are fairly explicitly co-owned. Since you get rewarded for taking suggestions from the other player. Just making what underlying realities of shared authorship a little more obvious, really.

This makes Mo go "Better stated, thanks. :)"

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":