anyway.



thread: 2006-05-25 : System and character sole-ownership

On 2006-05-26, Vincent wrote:

Levi: Well, from the points of view of system design or actual play, sure. But that's only if your system handles a character's integrity by making it one player's responsibility - which, frankly, I doubt is the majority case. I bet it's wicked fringe (remember my third bullet point above).

From the point of view of theory, we're all responsible for the integrity of every character, of course. In actual play, across the hobby, I'd be willing to just bet that our shared responsibility receives full (if unacknowledged) expression.

We can talk more about that if you'd like.



 

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